Pete and Re-Pete were paddling a canoe when Pete fell out, who was left in the canoe?
-first grade humor
Now take a moment to consider that. If you don’t get that joke, please, please… stop reading my blog. Encapsulated in that joke is the one thing that really irritates me most about MMOs. Just the other night in World of Warcraft, my group and I went off to collect the heads of some thieves. Now, when we killed each of the offending people and take their heads, my suspension of disbelief allows me to equate that fact that each of us gets a head to be taken as we have evidence of the head, or since we all plan to go back together that there is really only one head that we share. Of course, one of our group had killed them and taken their heads and turned them in for the reward two days prior.
People in EverQuest used to make jokes… “Oh thank you!” quest giver Sarah tells you. “You found my mother’s locket!” She tosses it over her shoulder into a box full of identical lockets.
I realize that designed content is limited, and players will exhaust content faster than it can be created, so I’m not sure what the answer is here… except to stop generating content. The one thing that EVE Online does better than any other game I have played is to encourage you to get involved in PvP. Honestly, unless you really enjoy playing the economy game of buying and selling goods (I have a friend who makes a billion isk a month and rarely ever leaves his hanger), or grinding the same twenty missions over and over, there isn’t anything else to do. Of course, EVE Online is a niche game.
And that comes to the real point… its one I’ve made before and will continue to make: the world needs more niche games. We need more companies who plan properly and would be happy with fifty to one-hundred thousand players, maybe less, maybe more. We need more companies who actively do NOT want to be the next big thing.