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	<title>Comments on: Stop! Socialize!</title>
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	<link>http://weblog.probablynot.com/2009/07/07/stop-socialize/</link>
	<description>-emptying my brain onto the internet since 1998...</description>
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		<title>By: Jason</title>
		<link>http://weblog.probablynot.com/2009/07/07/stop-socialize/comment-page-1/#comment-80866</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Wed, 08 Jul 2009 18:33:17 +0000</pubDate>
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		<description>That definitely sounds like a start.  I&#039;ll have to play Fable 2 one of these days...</description>
		<content:encoded><![CDATA[<p>That definitely sounds like a start.  I&#8217;ll have to play Fable 2 one of these days&#8230;</p>
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		<title>By: Neil</title>
		<link>http://weblog.probablynot.com/2009/07/07/stop-socialize/comment-page-1/#comment-80864</link>
		<dc:creator>Neil</dc:creator>
		<pubDate>Wed, 08 Jul 2009 17:11:54 +0000</pubDate>
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		<description>The MMO chat you&#039;re describing and wishing for actually exists in Fable 2 to a degree.  When you have the &quot;orbs&quot; turned on in Fable 2 and see all other players on Xbox live, the orbs closest to you are loudest and those farther away are quieter.  The technology exists, but needs to be adopted by other games.</description>
		<content:encoded><![CDATA[<p>The MMO chat you&#8217;re describing and wishing for actually exists in Fable 2 to a degree.  When you have the &#8220;orbs&#8221; turned on in Fable 2 and see all other players on Xbox live, the orbs closest to you are loudest and those farther away are quieter.  The technology exists, but needs to be adopted by other games.</p>
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