Zed
Wednesday, March 26th, 2008
| Aim for the Head |
| -emptying my brain onto the internet since 1998… |

No, seriously.
I am… speechless.
After the failure that was the Munford Cinema, I decided to head for safer areas and trying a new location for my group, Malton Cinema Patrol. We’ve settled in the neighborhood of Osmondville at the Pickford Cinema. I keep saying we because shortly after securing the Pickford Cinema and a couple of its surrounding buildings, a man by the name of Yee Chan began helping out and joined up. So we officially have two members.
The zombies are not plentiful around this area, but there are a few, enough that I have to make runs up to the Mitchem Mall in Vinetown for ammo and first-aid kits about once a week.
If you wind up in Malton and decide to defend a movie theater, we’re on radio frequency 27.70. Not much we can do if the zed start beating down your barricades, but we can chat over the airwaves to keep the nights from being so lonely.
There is a guy out there on the Internet named David Wellington. He’s calling himself a serial novelist. Essentially posting his works up a chapter at a time on the web, and when he’s done, getting them published into traditional book form. I would love to speak with him candidly about how successful it has been (obviously enough that he’s done six novels this way, with a seventh in progress).
In any event, I didn’t find him on the Internet. Instead, I stumbled on his books at a Borders bookstore while wasting time before seeing a movie at the theater in the same complex. I was drifting through the horror section, as I often do when I go to Borders, and found a curious set of books: Monster Island, Monster Nation, and Monster Planet. The subtitle to each was “A Zombie Novel” and from that alone I knew I had to at least read the book cover. Being near Christmas when I found them, I agonized for a couple of trips to the theater over whether I should add these to my ever growing Amazon wish list and hope to get them for the big day, or to just buy them. I bought them.
After reading the first book, I wanted to post a review, but I decided to wait. I wanted to review them all at once. So here you go, a trilogy review in one part.
Monster Island is set two years after a plague has hit. That plague: zombies. The first theory presented in the book is one that just smacks of common sense, that in a world descending into chaos places that are used to chaos will handle it better. In the case of a zombie plague, the places with the most armed citizens fairs better than urban areas full of unarmed people. In short, the Third World outlasts the First. Dekalb is a UN Weapons inspector who is tasked by a Somali warlord to find AIDS treatment drugs to help keep her well and alive. After a few failed raids of local installations, Dekalb suggests that the one place he is sure will have what they want is the UN Secretariat Building in New York City. So Dekalb and a group of female soldiers head to the United States. Remember that bit about the First World not doing so well? Yep, New York is a veritable Zombietown. Monster Island isn’t your traditional zombie story, as there is more going on with a talking zombie (a lich) named Gary and an old dead druid named Mael Mag Och who would just like to finish ending the world. The book is very well written, well paced, and I devoured it. A great read.
I wish I could say the same about Monster Nation. For the second book we actually step back to the beginning of the plague and a girl with no name. She’s a lich, one of those talking, thinking zombies with magic powers, but she doesn’t know it and doesn’t want to admit it. We are also introduced to Bannerman Clark the man initially in charge with figuring out what is going on. While this book isn’t “bad”, it doesn’t have the punch of the first book. Sometimes I literally felt like I was forcing myself to read the book. Overall, while still a decent read, I have to say that it suffers the same fate that many middle chapters in trilogies do, that is reads like a bridge from the first to the third more than it feels like a story all on its own. The only familiar character is Mael Mag Och, but he’s not as involved here as he will be in two years.
Monster Planet comes in ten years after Monster Island, twelve years after Monster Nation. Here we meet Sarah, Dekalb’s daughter, who is still running with the remains of the camp he left her in, bolstered by the survivors of the New York escapade. All the elements of the first two books come together here in a story much closer in energy and style to the first. Much more enjoyable than the second book, and a fine end for the trilogy… if it truly is the end.
Overall, I recommend the Monster Trilogy if you like apocalyptic tales and/or zombie stories. Its a bit rough in the middle, but is worth the ride in the end. David Wellington has definitely made my must read authors list, and I’ll be picking up more of his works to support him.
It has only been a week since I decided to make a concerted effort to hold the Munford Cinema in Urban Dead, and I am ditching that location. The rotter revive center just proved to attract far too much attention. So, I’m now on the prowl for another theater to take.
At the moment I’m hiding in the Hildebrand Mall gathering supplies and checking my city maps… and recovering from being dead three times in a week.
This experience, to me, really illustrates the one major design flaw in Urban Dead. In most games, death might have a penalty, but you always get back on your feet. In this game, dying actually makes you the enemy. If you and ten of your friends are hiding out in a building and a couple of zombies break in and kill some of your friends, your friends are now zombies. Reviving them costs 10 action points each. The net sum of the game is that you will lose. No questions, at some point you’ll die and have to either play zed or just wandering around looking for places where people might revive you. I don’t want to play a zombie, its boring. I want to be a survivor running from building to building looking for supplies and hiding for my life.
Anyway, I’m still playing and still going to be trying to build up the MCP, but its absolutely going to need to be somewhere safer.
I’ve undertaken a project in Urban Dead: the revitalization of the cinemas in the city of Malton. To that end, I am forming a group in game called the Malton Cinema Patrol (MCP).
The stated goals of the MCP are:
Members should carry a radio tuned to the same frequency, a toolbox, spray paint, first aid kits, and weapons.Anyway… that’s all for now… Oh, I should say that the MCP is officially beginning with the Munford Cinema in Galbraith Hills. Though, with a rotter revive center just a few blocks away, we may be forced to move elsewhere.
Keeping with the Zombie Wednesday theme and considering the time of year, I thought I’d throw out an old style review (no rating) of a book I read before I started reviewing books on the site: The Stupidest Angel by Christopher Moore.
If you have read other books by Christopher Moore, you’ll see lots of familiar faces here. In fact, I think characters from every book up to the release of this one are in it. But that’s beside the point, if you don’t know the characters you can still enjoy the book, there just may be a sentence or two that doesn’t make as much sense to you as it would to someone who has read all the books.
The story here is about an angel named Raziel. If you’ve read Lamb, you’ll know he’s the one who showed up late, by a few years, to explain to Joshua that he was the son of God and what he was supposed to do. Anyway, the angel comes to town to grant one Christmas wish. The child he picks happens to have witnessed a murder earlier, and the victim, a power hungry developer, was dressed as Santa Claus. So the child’s wish is to have Santa brought back to life. Since “Santa” was unceremoniously dumped into a grave in the graveyard, the angel goes and brings him, and because he’s not careful the other corpses, back to life. The zombies then decide to eat the entire town of Melancholy Cove.
Zombies, Christmas and comedy. You just can’t go wrong.
Anyway, the book is a delight to read and totally worth the money to pick up a copy. I only regret not reviewing it sooner, and not getting to it before Christmas so people might get one and enjoy it snuggled up in their beds on Christmas Eve. There’s always next year…
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for Zombie Awesomeness and Silly Scream At The Screen Cheese
Being a zombie fanatic, when I saw the ad for Flight of the Living Dead I knew I had to see it. Snakes on a Plane had been kind of a let down. Sure, there had been snakes on the plane but the ending was just… crap. And frankly, being trapped at 30,000 feet with the undead has long been a scenario I’ve wanted to see play out on the screen.
The movie delivered. Living dead on a plane. It was even moderately believable. Moderately. Okay, I’m stretching it because I love zombie movies so much. Mildly? Look, there are reasons it only gets that 9 out of 13. But it was fun. Worth seeing.
More after the break.
When you think about zombies as a genre, movies and books and whatnot, the truth is that zombies are rarely the protagonist or antagonist. In truth, zombies are often a setting, a world that happens around and heightens the action, a dam that eventually breaks, but the story is usually about survival, the people surviving it, and what they do to each other. From instance to instance, the differences lay mostly in the people, though sometimes in the zombies (largely in how they came to be and how fast they can move and how well they can think).
So, when I come across something that is really unique, I just have to share it.
Last Blood is an online comic book being released a page at a time, usually every Monday, Wednesday and Friday. The unique twist on this is that the world has fallen to the zombies, only a few collections of humans remain and it isn’t looking good for them, and that’s when the vampires show up. Vampires need blood to live, and the zombies are killing all the humans, so the vampires need to save the humans so that they themselves don’t run out of blood to live on.
The idea is excellent, and new to me (though it may have been done before somewhere). Sometimes I find the artwork to be a little messy or awkward, the dialog is occationally stilted, and once or twice I’ve felt that a particular twist was from way out in left field, but overall it is pretty good work. Its a fun read, and when they get to the end, if they collect all the comics into a printed work (you can buy them as issues right now), I would probably pick up a hard copy.
As I write this, they are up to 109 pages, which you can read in no time. I definitely recommend it.
So, to begin, I need to identify tasks, and seeing as how I am sure I will miss something I’m posting this to get ideas.
In a world overrun with zombies, what tasks must an individual person perform to survive. Obviously, one must kill zeds, because while zombies are a finite problem (if the world population is 7 billion and you are the only survivor there can, at most, be 7 billion minus 1 zombies, since they don’t reproduce) they will cause issues if too many are waiting outside your door. Beyond that, there is gathering food, water, weapons, clothes, sanitation, entertainment and the extremely important activity of repairing the barricades.
Lets start a bulleted list:
Optional items:
I’m sure there are things I am forgetting, so if you have ideas, I’d love to hear them. However, I request that suggestions remain in the “one person all alone” realm as I plan on tackling that first before working on any kind of multi player aspect.